TICKET TO RIDE
MARMALADE GAME STUDIO
01/2023 - 01/2025
Ticket to Ride is a strategic game where players collect train cards to claim railway routes, earning points by completing routes and connecting cities. The game offers numerous DLCs, each with unique rules and mechanics, featuring maps like Asia, San Francisco, and Switzerland.
ROLE
Junior Game Designer
DURATION
Full Development Cycle Experience
Genre
Semi-Casual Digital Board Game
DEVELOPMENT
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Researched the theme, genre and target audience.
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Analyzed the digital predecessor.
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Presented designs and ideas to the team and leadership.
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Designed a matchmaking and rematch system in collaboration with UX and UI designers to ensure a seamless, brand-aligned experience.
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Created and maintained Game Design Documentation.
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Supported AI design by working with a programmer and providing feedback.
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Designed FTUE and tutorials based on research into effective onboarding.
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Assisted with localisation, data entry, and other programming tasks.
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Collaborated with a Sound Producer to design SFX and music, providing feedback to ensure thematic alignment and prioritization.
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Conducted playtesting and worked with QA to identify and resolve bugs.
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Helped with Console Adaptation design following each platform's technical requirements.
POST-LAUNCH
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DLCs
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Collaborated with UX, UI, 2D and 3D Art and Programming teams to implement rules, strategy, and features, preserving the physical version’s fun while enhancing the digital experience.
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Main focuses: New rules, Strategy, AI, Character and Cosmetic design, Postcard design, FTUE and Rulebook, Achievements, SFX and Music.
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Designed and proposed new features to further improve the game.
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Conducted playtesting and worked with QA to identify and resolve bugs.
ADDITIONAL MEDIA













